Unlike Obligation, additional XP or Credits can be gained by lowering your Duty. As we pick up in the middle of a mission for the Republic, each player begins with a starting Duty rating of Galactic Republic – 10, and the group as a whole use their combined Duty to requisition equipment and favors from the Republic on a mission by mission basis. This can either be through increasing your Fame (maybe you were featured on a Holonet newsvid when your party members were not) or by adding a new Obligation altogether.ĭuty – Duty represents both responsibility to, and job within, an Organization you serve. Additional starting XP or Credits can be gained by increasing your total Obligation. In cases where a character’s Fame becomes activated, it can be either because of a threat to their life from those who disagree with their politics or beliefs (or enemy combatants if a member of the military) or it could also be from the strain of dealing with fans who have become obsessed with them. This Obligation begins at the same level as their Duty does, and represents the average person’s reaction to them. If the roll was a double (and 11 in this case, or a 22 or 33 for Chewie) then the penalty would be DOUBLE! All characters begin the game with the same Obligation: Fame. If he rolled a 01-20, then Han might hear rumors of a Bounty Hunter in the area, resulting in him reducing his Strain Threshold by 2 for the session (from the increased worry). If the Storyteller rolled a 36 or higher, no one’s Obligation would be activated. For example, if Han has the Obligation: Death Mark at 20, and Chewie has the Obligation: Life Debt at 15, then the Obligation Pool would be 01-20 (Death Mark) and 21-35 (Life Debt). Whatever number is rolled determines whose Obligation (if any) becomes activated. Each player, beginning with the player with the most Obligation, will add their Obligation score to the pool. At the start of each session, the Storyteller will roll % to determine if a character’s Obligation becomes the focus of the narrative. It can be tangible, like a debt, or moralistic like an Oath. Obligation – Obligation represents something your character owes. Since Destiny of the Force encompasses all three game lines simultaneously, certain rules govern Burdens that normally don’t apply. In Force and Destiny, all characters have Morality. In an Age of Rebellion game, all characters will have Duty (to the Rebellion). In an Edge of the Empire game, all characters will have Obligation. In a standard Star Wars game, only one type of Burden will govern character creation. Deciding what Obligations, Duty, and Morality you character has is an important part of shaping the personal drivers that fuel your characters decisions. Be those strings moral obligation, emotional baggage, a death mark, or a responsibility to a specific organization, these strings push characters into difficult decisions and situations, and further the narrative through stress and agency. Step 2: Burdens – Characters in Star Wars are always stuck with strings. Examples include, “he’s Corellian, living fast and playing loose,” or “she’s given everything for a chance to prove herself to her Master and earn her knighthood, but deep down she’s worried she’s not ready.” Four or five high level ideas and you will quickly develop a strong concept of who your character is and where they are going. It doesn’t have to a grand narrative, but rather a few important story details (writers call them “beats”) that identify significant details that affect your character. Once you have a brief description or idea of the character, you can work out a short backstory, working out where they came from, what them to where they are now, etc. Your Concept is a core idea that will guide the rest of your decision making as you outline the character. You could also choose an existing character from the Star Wars lore to pattern your concept off of. Imagine if you only a sentence to describe everything you wanted to play. Step 1: Concept – Your character’s concept is the history, style, and idea that encompasses the high level detail of your character. Character Creation for Star Wars is broken into 9 Steps, which are all covered in the Character Creation Aid included below.
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